Simple Papervision3d Scene
21 August 2008 | 737 views | View Comments
Here’s a simple scene that renders a Papervision3d scene within a container. There are no 3d elements added, but this is as simple as it gets.
import org.papervision3d.cameras.*;
import org.papervision3d.objects.*;
import org.papervision3d.materials.*;
import org.papervision3d.scenes.*;
var container:Sprite = new Sprite();
addChild(container);
container.x = stage.stageWidth * 0.5;
container.y = stage.stageHeight * 0.5;
var scene:Scene3D = new Scene3D(container);
var camera:Camera3D = new Camera3D();
camera.zoom = 11;
addEventListener(Event.ENTER_FRAME, loop);
function loop(e:Event):void
{
scene.renderCamera(camera);
}
If you’re interested in how this can be improved, check out the next post with a more elaborate Papervision scene.





